Blogless: Blog of Design Less Better.

Posts tagged Videos.

Glass on Inexperience

NPR's Ira Glass reminds us that everyone starts out dissatisfied with the work that they do.

In this video, Ira Glass talks about being young, having taste & ambition, and being dissatisfied with the work you do.

It takes a while, it's gonna take you a while, it's normal to take a while and you just have to fight your way through that...you will make things that aren't as good as you know in your heart you want them to be, and you'll just make one after another…

Via

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PaulMay 27, 2011
 

Couler de l’encre

Roughly 3.6 million people, including 1.5 million children under the age of 5, die every year of diseases borne by undrinkable water, making it the world’s leading cause of death.

For World Water Day this year, Solidarités International (with agency BDDP Unlimited) called on journalists to spread awareness and appealed to readers to sign a petition. They also made this beautiful spot:

You can still read the petition (in French) here. Thanks to Sean for the heads up.

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PaulMay 20, 2011
 
Tagged with: Animation, Ink, Videos, Water

A Sequence of Lines Consecutively Traced by Five Hundred Individuals

Somebody draws a line. Somebody else traces it. Somebody else traces that. And so on 497 more times. It's neat.

Clement Valla asked 500 of Amazon's Mechanical Turk users to trace a line. The first user started with a straight line, the next user had to trace the previous user’s trace. The result is A Sequence of Lines Consecutively Traced by Five Hundred Individuals.

A Sequence of Lines Consecutively Traced by Five Hundred Individuals, by Clement Valla (1/3)
A Sequence of Lines Consecutively Traced by Five Hundred Individuals, by Clement Valla (2/3)
A Sequence of Lines Consecutively Traced by Five Hundred Individuals, by Clement Valla (3/3)

Via.

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PaulFeb 18, 2011
 

Yuri Suzuki

Check out these delightful sound-making creations of electronic musician/product designer Yuri Suzuki.

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AndreaFeb 8, 2011
 
Tagged with: Design, Minimalism, Music, Videos

Impossible Motion

Check out this amazing optical illusion by Koukichi Sugihara of the Meiji Institute for Advanced Study of Mathematical Sciences, Japan.

I quote:

In this video, wooden balls roll up the slopes just as if they are pulled by a magnet. The behavior of the balls seems impossible, because it is against the gravity. The video is not a computer graphic, but a real scene. What is actually happening is that the orientations of the slopes are perceived oppositely, and hence the descending motion is misinterpreted as ascending motion. This illusion is remarkable in that it is generated by a three-dimensional solid object and physical motion, instead of a two-dimensional picture.

Wow.

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PaulFeb 4, 2011
 
Tagged with: Illusions, Videos

200 Countries, 200 Years, 4 Minutes

Hans Rosling tells the story of the health and income history in 200 countries over 200 years using 120,000 numbers - in four minutes.

This is great.

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PaulDec 27, 2010
 
Tagged with: Health, Infoviz, Videos

Wishery

And now, a break from your regularly scheduled BlogLESS programming.

I was so impressed with this video that I decided to break form and share it with you.

Check out more videos by Pogo here.

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PaulNov 26, 2010
 
Tagged with: Disney, Music, Remixing, Videos

Four Design Links: February 25, 2010

Four Design Links is a review of the design- and ethics-related stories we've been reading online this week.

1. The Ethics of 3D

3D Picture
Creative Commons photo by Jim Frost

3D seems to be everywhere these days, but is it bad for us? ABC blogger Mark Pesce thinks it might be.

Exposure to the kind of fake-3D we see in movies and video games can affect a person's real-world depth perception. Unless a different technology comes along, Pesce argues that viewing 3D in this way for long periods of time could cause permanent perceptual damage(!).

But the media companies must have thought of this, right? Not really:

All of this is rolling forward without any thought to the potential health hazards of continuous, long-term exposure to 3D. None of the television manufacturers have done any health & safety testing around this. They must believe that if it's safe enough for the cinema, it's fine for the living room. But that's simply not the case. Getting a few hours every few weeks is nothing like getting a few hours, every single day.

To follow up on this question of ethics, what about 3D accessibility, as well?

Even if it proves to be harmless (which I doubt -- more on that next week), as it turns out, some people can't see 3D. It bears noting than an experience should not require 3D, or one risks excluding at least some of the audience.

As designers, it seems as though we ought to be more careful in our application of 3D.

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NickFeb 25, 2010