Happy Groundhog Day
I needed a little color pick-me-up today.
Winter, slumbering in the open air, wears on its smiling face a dream... of spring. - Bill Murray, Groundhog Day
Winter, slumbering in the open air, wears on its smiling face a dream... of spring. - Bill Murray, Groundhog Day
Using only a scalpel Galpin intricately scores and peels away the emulsion from the surface of the photograph to produce a radical revision of the urban form. The artist allows himself no collaging, or additions of any kind - each delicate work is a unique piece made entirely by the erasure of photographic information.
Via Data is Nature.


This piece by Shahee Ilyas tickles me in all the right ways: the sweet spot between minimalism and infoporn. Smart.

The New York Times serves up this list of rules about eating collected by food-scholar Michael Pollan. I appreciate not only the wisdom, but the presentation (albeit Flash-enabled).
A camera with a display in the front? That's so 2009.
In 2010, we have cameras that can project pictures from the front. A recent post on Click Opera describes the Nikon Coolpix S1000pj which not only takes photos, but throws them. This awesome video by the Helicopter Boys showcases the artistic possibilities.

We close with an extensive collection of hand washing sign designs compiled by RightBrainTerrain.
Until next time.
Garry Fabian Miller is one of the most progressive figures in fine art photography. Born in 1957, he has made exclusively 'camera-less' photographs since the mid 1980s. He works in the darkroom, shining light through coloured glass vessels and over cut-paper shapes to create forms that record directly onto photographic paper. These rudimentary methods recall the earliest days of photography, when the effects of light on sensitised paper seemed magical.
—Martin Barnes
Thanks, but does it float.
We've written before about how green design gets attention, but often misses the mark. Here's something we can get behind: a book about good design that does good for people.

Jeff Atwood has a thoughtful post about the investments we make in user-generated content. He asks: in the long run, what's really in it for us?
In essence, any website where user generated content is the website, that is also a for-profit business (not a non-profit organization, ala Wikipedia) -- is effectively turning their users into digital sharecroppers. Digital sharecroppers typically get nothing in return for the content they've provided, and often give up all rights to what they've created.
The issue is complex —not something that can be resolved in a blog post— but it got me thinking. What are the design ethics of user-generated content sites? Atwood hints at this when he says there should be a "healthy, reciprocal relationship", but I'd like to develop it further....
Check out these photographs. These images are, in fact, thousands of US soldiers carefully arranged to depict symbols of the USA and US Military.
Impressive. Those are buildings in the distance. That's some serious scale!
Paul shared this great service the other day. It's a virtual client where you can view your websites in nearly any version browser on any OS. Useful!
Check these out. I've never seen anything quite like them.



The thing that strikes me so strangely about Tim Simmons' photographs is not their portrayal of the uncanny in natural and manufactured landscape, but rather their weird visual relationship to contemporary 3d renderings for game worlds.
It's interesting to think that Simmons, by so adeptly capturing these deeply strange moments of nature, finds the real world to be in a sort of unexpected harmony with what we incline to think of as its fantastic portrayal in games and CG.
I'm not sure what that means, exactly.