Evony
A chronological series of ads for an online game highlights the cheap advertising appeal of the misogyny strategy, and a blog post about it highlights its Achilles' Heel.
Coding Horror posted what just so happened to be an interesting follow-up to my post from last Monday later last week. Their post, How Not to Advertise on the Internet, is about the in-browser Civilization-style game Evony.
Jeff collected a series of advertisements for the game, and displayed them in chronological order. I've collected them from him and done the same below.
He's insistent that "these are real ads that were served on the internet. This is not a parody." Take a look:
These ads are a perfect example of someone succombing to Seth's shortcut to cash when times are tough, and Jeff's blog post is itself yet another case substantiating DLB's first axiom: Be good, because when you're not, the Internet will call you on it.
| Tagged with: | Advertising, Design Ethics, Games, Misogyny, Taxonomy of Unethical Designs, Women |



