Blogless: Blog of Design Less Better.

USA Simple

Less is Better in this minimalist USA map.

Check out this minimalist USA map by Patrick Mahoney.

USA Simple

Nifty.

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PaulOct 29, 2010
 

Write a Bike

It's not often that you see a mash-up of typography and cycling. I thought this was a good shout-out to our own Andrea.

Juri Zaech: Write a Bike

Via.

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NickOct 28, 2010
 

Literary Organism

Stephanie Posavec's visual representations of text and writing styles are absolutely captivating.

Here she maps and visualizes Kerouac’s colors, themes, and structure – check out the  high-res version for full detail.

The structure of Part One of On the Road visualised using a simple tree structure that has been worked with manually in order to give it a more organic feel. Here, Part One divides into chapters, chapters divide into paragraphs, paragraphs divide into sentences, and sentences divide into words. Everything is colour-coded according to key themes in On the Road.

Literary Organism

Literary Organism

 

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AndreaOct 27, 2010
 

Unevolved Brands

Check out these minimalist logo studies by imjustcreative.

imjustcreative: Famous Logos & Brands Unevolved

It’s a testament to strong branding that you can recognize many of these even with the detail removed– nothing more than color and proportions.

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NickOct 26, 2010
 
Tagged with: Branding, Design, Logos, Minmalism

Sales-model of a geodesic home

A meditation on design virtue and reward: This portable geodesic home model was used by door-to-door salesmen.

Now we know what Willy Loman sold.*

Sales-model of a geodesic home

In the Critique of Practical Reason, Kant’s argument for belief in God is that we must represent the highest good as a state of affairs in which everyone is happy because they are virtuous (5:113–114, 124). But neither the laws of nature nor our best efforts can guarantee that happiness will result from virtue. Therefore, Kant thought, we must conclude that the highest good is impossible — and thereby fail to be motivated to virtue — unless we postulate “the existence of a cause of nature, distinct from nature, which contains the ground of this connection, namely the exact correspondence of happiness with morality” (5:125), i.e. unless we posit the existence of God (cf. Rohlf, SEP).

As far as I’m concerned, meditation of this kind is prompted by the image above.

Famously, R. Buckminster Fuller hoped that the geodesic dome would help address the postwar housing crisis: geodesic homes are extremely strong for their weight, their “omnitriangulated” surfaces provide an inherently stable structure, and spheres enclose the greatest volume for the least surface area.

Turns out, there are some serious problems with Geodesic homes. But suppose there weren’t. What was the likelihood that the door-to-door salesman model would correctly apportion reward (i.e. sell homes) to virtue? Not much, it seems to me. A thought, then, for Monday: successful marketing is the practical postulate of all designers.

Consider, finally, that in adopting this postulate, we are motivated to get on with being virtuous.

* Thanks to Megan for pointing out this link, for the leading thought, and the conversation.

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PaulOct 25, 2010
 

Joypad Evolution

The history of game controller design, visualized.

Steve Cable has created an nice infographic about the key design changes and innovation in game controller interfaces over time.

Joypad evolution

Getting this information together helped him make some neat observations about the design methodologies at Nintendo and Playstation.

Nintendo Controllers
Nintendo: Go big or go home

Nintendo takes a lot of risks: some work (the Wiimote), some don’t (the Powerglove). Playstation plays it safer, making small changes to the design over time.

Interesting stuff. (Also make sure to check the comments for some debate about how good the research behind the graphic is.)

Take a look.

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PaulOct 22, 2010
 

Crayola’s Law, Revised

The visualization of Crayola's expanding color palate gets a new presentation.

Back in January, Nick posted an infographic of Crayola colors. The designer, in response to viewers interpreting the initial graphic to show that “crayons are becoming too complicated”, recently redesigned the infographic. For an interesting study in the subtleties of data visualization, read the full write-up on the exercise over at datapointed.net.  Below is the original graphic, an excerpt about the redesign, and final product.

Crayola's Law

Yes, the square design looks snappy, but as the colors multiply, they’re forced into ever-narrower slivers of the fixed vertical space – like sardines! Clearly, another choice of layout might have been more flattering…

…Our goal was to maintain the clean geometric aesthetic, while dialing down the “indictment of overzealous product management” and cranking up the “celebration of diversity!” We’d use the same data as before, tweaked slightly per the feedback of historians, who told us that Crayola’s early 16-color boxes tended to include English Vermilion (aka “red orange”) rather than brick red.

Crayola's Law, Revised

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AndreaOct 20, 2010
 
Tagged with: Color, Visualization

Minimalist World Warriors

Dig this Street Fighter 2 art by infinitecontinues. It's not only the colors that make it effective, but the scale and proportions. That's some strong character design!

Infinitecontinues: Minimalist Street Fighter 2
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NickOct 19, 2010
 
Tagged with: Minimalism, Video Games
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