1. The Ethics of 3D
3D seems to be everywhere these days, but is it bad for us? ABC blogger Mark Pesce thinks it might be.
Exposure to the kind of fake-3D we see in movies and video games can affect a person’s real-world depth perception. Unless a different technology comes along, Pesce argues that viewing 3D in this way for long periods of time could cause permanent perceptual damage(!).
But the media companies must have thought of this, right? Not really:
All of this is rolling forward without any thought to the potential health hazards of continuous, long-term exposure to 3D. None of the television manufacturers have done any health & safety testing around this. They must believe that if it’s safe enough for the cinema, it’s fine for the living room. But that’s simply not the case. Getting a few hours every few weeks is nothing like getting a few hours, every single day.
To follow up on this question of ethics, what about 3D accessibility, as well?
Even if it proves to be harmless (which I doubt — more on that next week), as it turns out, some people can’t see 3D. It bears noting than an experience should not require 3D, or one risks excluding at least some of the audience.
As designers, it seems as though we ought to be more careful in our application of 3D.
2. CSS Killswitch
When it comes to work disputes, even with a contract, a designer can get taken advantage of. The CSS Killswitch is supposed to help even the score.
Say a client takes the site live without paying (which never happens…). The designer can use the Killswitch to hijack the CSS and effectively blank out the site. At this point, friendly negotiations are sure to commence (ahem).
There’s a part of me that finds the idea of getting even (as it were) satisfying. However, I can’t be convinced this is a good idea — at least if one wants anything more than getting even out of the deal.
I think building this into a site shows a huge gap in trust. This is absolutely poisonous for business. If I were the client and I found out that this was in my code, I’d probably fire the designer who put it there. A designer that puts this into a project is already assuming the worst; or worse yet, that person is planning to screw me. On the flip side, if I were a designer who worried about a client enough to think I would need a Killswitch, I’d seriously re-evaluate the arrangement. That’s a client I can do without.
Sometimes being good means being taken advantage of. Turn the other cheek, that sort of thing. If you do things like this to people — even bad people — how can you call yourself good?
3. I’m on a horse. (Really)
One of the best commercials from this year’s Super Bowl was this clever Old Spice piece which seamlessly transitions from a bathroom, to a boat, to a horse.
Was this CG trickery? Apparently not. At least, not the parts that you think. If you have a few minutes to kill, you can watch this video where the ad creatives explain how they filmed the whole thing as one continuous take — with a real horse!
Then, when you’ve been convinced that not everything “fake” on TV is CG, you will be shocked when you see the extent of CG in places you never thought to look.
4. Muriel Cooper
Before there was Processing, before John Maeda, before even the Media Lab, there was Muriel Cooper, pioneer of computational aesthetics and design.
This is a great tribute. If you’re not aware of her, you should give it a read. Probably the best thing I read last week.